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Traffic Manager Mod Cities Skylines Without Steam

суббота 15 сентября admin 46

I'm subscribed to a bunch of mods, which DO show up in the 'Steam Workshop' area of my content manager menu - but the 'mods' spot only shows the three default mods. Most of the mods I'm subscribed to have been updated recently, so it's not a matter of them being too old to work with the game (like Traffic Manager: President Edition, which was.

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Some of the essential mods, like unlimited ore and oil, have been built into the game itself as menu options choose-able at the beginning of gameplay. Others, like some of the anti-crash and performance mods, found themselves incorporated into patches as the devs had a “why didn't we think of that?” moment when someone showed up their QA team. And still others, like Improved Public Transit, were effectively rendered obsolete when those options showed up in DLC packs, most notably the Mass Transit expansion. And the official ones are far better (and more compatible!) than downloading a mod, so if you care about that stuff, just buy Mass Transit. That said, the Steam Workshop is chock-full of great mods, and I'm going to mainly focus on the ones that make gameplay tweaks rather than purely cosmetic additions (content packs are great, of course, but they're not really “must-have.”) As far as I've been able to gather, these all work with Industries, but as always with modding your game, these aren't officially supported, so if you install a mod and it breaks your game, you're on your own.

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This is a nice little cleanup mod to make sure that if you're putting Industries on top of an existing city that all your vehicles come along for the ride and work with the DLC's systems. Note that you'll need the if you want this one to work. Takes all the micromanagement out of making sure you have enough money allocated toward making sure the city gets the resources it needs. Great for making sure that no excess production ends up wasted (and costing money) and likewise is a lifesaver if you're using the day/night cycle or the resource-demand systems in the After Dark or Snowfall DLC. This is a great headache reducer. One of the best mods out there for traffic management, the newest version of the download now includes support for the vehicles and game mechanics in Industries.

Basically, this prevents those nasty traffic jams that come from AI-controlled cars not selecting lanes properly on multiple-lane roads, allows user-controlled speed limits on streets and highways, makes traffic lights make a lot more sense in terms of the relative timing for each side of a crossing, and even includes a nuclear option to just get rid of traffic entirely if the AI has made such a hash of it that there's no bringing it back through no fault (or entirely through the fault!) of the player. If you find yourself as angry at traffic as a Seattle pedestrian, this is the mod for you. Tired of having to manually clear abandoned buildings once whatever the problem it is that spawned them gets solved, and don't want to wait for the game to wise up and make use of the building space again?